![]() If I remember correctly, in nature army ants overwhelm their opponents. A large mantis or cricket can ruin the day of a group of army ants out to forage. Army ants have trouble against large opponents. It might be interesting to look into making army ant progress depend on something like food delivered or something similar? (So when they get slaughtered they don't make much progress.)ģ. It just feels wrong to see the army ants struggling to stay alive yet still make progress. On insane difficulty I've seen army ants getting slaugthered by mantids, getting pushed off the map almost entirely. Army ant progress is only influenced by the player. This means the player can't combat their progress.Ģ. Army ant progress continues when no army ants are present on the map. (Details in the general section.) Going for many media will bring your gathering rates down and will probably lose you the mission.ġ. Unfortunately minors have better harvesting than media. The information message says that the leafcutter media are the "staple harvesters" of the leafcutters. (Or at least for the moment there's just one.) ![]() There's one thing I can think of for this mission, just one. As always I am open to feedback to my feedback.ġ. ![]() The missions play nice on normal difficulty but there are some things that stand out because they either feel a bit odd or are somewhat more serious. Some feedback for the leafcutter formicarium missions. ![]()
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